Go into System Preferences > Displays and you should get a separate window appearing on each of your attached monitors. Left is “Retina” mode, the right is the display’s default resolution.
#4k display for mac pro windows#
The same windows on the same 28″ 4K monitor.
#4k display for mac pro mac#
The good news is that a simple System Preferences tweak in Mavericks 10.9.3 and later will allow you to set Retina mode manually for your third-party, 4K monitor. Just confirm that your Mac will drive a 4K monitor before making your purchase. Your Retina-capable Mac will default to using this Retina mode for its built-in monitor, but it will not do so for any external, third-party monitor. Not everyone would like this, so I get if you need a better GPU / eGPU / Thunderbolt to develop, but I don't think you'll be limited with your Mac and a decent or better 4k display.Enabling Retina Mode on your Third-Party 4K Monitor
#4k display for mac pro pro#
I do heavy text processing, web development, light Xcode and UI layout, and depend on Pixelmator Pro, xScope app, and all manner of pro work on this one ported wonder. Given a lower cost MacBook is still efficient and fast 5+ years down the line and MacBook Pro tend to last as long in my experience for almost all use cases. The Mac you have is far more capable than mine, so I can't see any reason why you would run into issues.
If you have performance issues where your GPU is over driven, any display can make that worse, but the problem isn’t the display in that case IMO.įor perspective, My MacBook from 2015 with a 1.1 GHz Dual Core M CPU and Intel HD Graphics 5300 GPU runs 4K display and the integrated retina screen side by side and scales well. No - just having that display connected won’t cause performance issues. You can also have a look at my answer to a similar question here. Just be sure to get a model which has less compatibility problems with Mac. However, with much less price, and some acceptable performance penalty, you could as well live with a 27 inch 4K display from other manufacturers. If you accept to spend more money and if you can find one, the LG Ultrafine 4K or 5K displays from Apple would be the best, because you would be able to use them in exact pixel doubled mode, which gives sharpest image and best performance. 2304x1296 scaled resolution works even greater, because text is a bit bigger. From sharpness point of view, 2560x1440 scaled resolution would be just a bit softer than the exact pixel doubled 1920x1080 mode, however, if you look at a proper distance (greater than 53 cm according to this site), you won't notice too much difference.
This was the elaboration about performance. Therefore, if you use 2560x1440 scaling on 27 inch 4K monitor, we could expect that its GPU would easily render the 5K canvas, then downscale it to 4K native resolution without any problems. However, when I look at specs of 2017 Macbook Pro 15.4 which is listed here, I can see that it can properly drive two 5K resolutions simultaneously. The performance hit shows itself as stuttering animations on mission control window animations, with addition of fans spinning on higher RPMs. When Macbook pro is used in any of the scaled resolutions, internally, GPU renders a canvas which is much bigger than the actual 4K resolution, and then downscales it to 4K. When used in "Default for display" mode, which is an equivalent of 1920x1080 UI resolution, performance is great.Īccording to specs of 2015 Macbook pro 13, the limit is to drive a 4K display at 3840x2160 resolution. I am using a Macbook with a 4K 27 inch display, and definitely having performance issues when I use it in one of the scaled resolutions (e.g., 2560x1440, 2304x1296, 3008x1692.).